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Adventure Time Pirates of the Enchiridion Can I Still Play the Game After Beating It

The Land of Ooo has flooded, and it'due south upward to Finn and Jake to gather a hearty coiffure aboard the S.S. Jeff and fight effectually the now-islands of Ooo, trying to figure out how this all happened, and how to salvage the world in the procedure. The game borrows heavily from games like Zelda Windwaker, and isn't peculiarly difficult, merely you will need to be diligent and actually fight battles, or you will notice yourself overpowered past enemies quite quickly.

Trophy-wise, you will be put back into the (flooded) overworld once you've beaten the game, pulled the plug, and watched the credits, so you don't need to worry virtually missing annihilation. That having been said, I'd withal recommend trying to get everything done prior to beating the game, as it's enough of a grind to get all characters to max level, and the upgrade money/items/occasional XP you go from sidequests definitely helps you fix for the final boss.

GLITCH NOTE: While none of the trophies are glitched, there is a very rare glitch that tin can keep you from platinuming the game. When returning from the Ice King after returning his crown (and getting the penguin sidequest), sail back to the treehouse and make sure the ice island is there! If it's not in that location at that point, it never will be, and if you want to platinum the game, you lot'll demand to delete your relieve information and get-go a new game. Yous may even desire to reinstall the game, just in example. Thanks to olsero for finding this glitch.

Step 1:

Play through the campaign

Simply play through the game. As mentioned in the introduction, I recommend you effort doing all side quests during this step equally well, but it's not strictly necessary. I exercise HIGHLY recommend doing at the very least the gumdrop woman's sidequest in the Processed Kingdom (gathering the four bags), as she will reward Jake with a boomerang ability, which if you continue it upgraded to the max, is overpowered and hits every enemy on screen.

The virtually important matter for this stride: never, e'er run from a boxing. Y'all need all the XP you can get, and if you lot terminate up losing a battle, y'all can choose to reload your final save – which is nearly always just before the battle you just died in, so yous don't risk losing progress, items, etc. There are a few different ways to build your characters for gainsay; I've listed my personal recommendations under each character's Level ten trophy.

By the terminate of this footstep, yous will have earned:

Bad Cop!
Shiver Me Timbers
Grass Cutter
The Bigger they are
Cool it!
Sweet Victory
Bath Time

And likely:

Nail Upwardly
Super Blast Upwards
Muffin Man
Fresh Produce
Helping fourth dimension!
Algebraic!
Mathematical!
Science Stuff

Step 2:

Level grinding

It's likely that you finished the game without all characters beingness at level 10. Load up your cleared game salve and caput over to the Evil Forest – that has the highest concentration of enemies to fight, and the XP payout is pretty good, specially when compared to the enemy level you'd exist fighting (v-7). Run around the island, clearing it of enemies, then jump back on your boat and back onto shore to reset the enemies. Rinse and repeat until all characters are at level 10.

Past the end of this step, you volition have earned:

Hero BMO
Hero Finn
Hero Jake
Hero Marceline

Footstep 3:

Cleanup

Past now, you may very well already have the platinum. If not, now is the fourth dimension to get any miscellaneous trophies you may have missed, including finishing up the side quests.

By the finish of this step, you lot volition take earned:

Raise the Flag
Land Lubbers
Snagged it!
Dosh Ahoy
Floating Smash Up
This is Bunk
Flaming Goodness
Avast Ye Matey!
Spill Your Guts
Quadrilateral!
Found Him!
Hero Time
Explorer of Ooo
Light 'em up
Now Stay Put!
Super Helper

And finally: Pirates of the Enchiridion ! Congratulations!

[PST Would Like to Thank themindisacity for this Roadmap]

  • Oh my glob! Congratulations!

  • Laissez passer the showtime Interrogation

    Story related and cannot be missed.

    At the beginning of the game, you'll have to canvas to the Ice Rex's isle and speak with him. Eventually you'll start Interrogation Time. There volition exist a ring of responses – just pick the "bad cop" ones (red background, angry looking characters) each time and you'll pass this interrogation in 3 rounds.

    The bays volition unlock during the cutscene after Interrogation Time.

  • Win your showtime fight against a college level enemy

    Basically, for this trophy, enter a fight with an enemy that has an orangish or cherry number above its caput, and win it.

    Your first higher level enemy is plant in the Processed Kingdom – you will run into a grouping of three banana guards, and the game volition point out that 1 has a red skull higher up him. This particular baby-sit is level 5, and so don't endeavor this fight until y'all're around level 3 or 4.

    These guys seem to disappear one time you've interrogated Admiral Candy Corn, so one time you've recruited Marcy, your adjacent shot volition be the assistant pirates at the superlative right of the map (you'll run into their ship) – in that location are three of them, and they range in levels from v-7.

    Unless you power-levelled at the beginning of the game, y'all'll likely unlock this during the fight for Princess Bubblegum in the Evil Forest – 1 of the enemies is level five, and you'll be around level 3-iv.

  • Inflict more ane bunk effect on to a single enemy

    Bunk effects are bad condition effects that your special attacks can sometimes inflict on enemies. For example, Finn's ice sword can freeze enemies, Marcy'due south burn down axe can crusade called-for, etc. Some attacks (similar Finn's ice sword) tin crusade multiples at once (usually freezing and speed downwards); the game volition nonetheless count this as a single bunk result.

    This will most probable come naturally during boss fights, as you'll be more likely to utilise multiple special attacks against them than you would confronting regular enemies (I got this during the fight against Fern). If you're worried, the shops sell an item that makes enemies more susceptible to bunk effects.

  • Buy your first item from the shop

    Shops are kiosks with a duck manning them. The first one you can access is on the left side of Candy Kingdom (at that place'southward a side quest near information technology equally well). Open the shop and buy anything from it to unlock this bays.

    Generally speaking, if y'all're destroying objects on land and looting crates at sea, yous shouldn't actually need to buy things from the shops. This goes double for if you're opening all treasure chests (and you really should). I recommend buying the big apples and the apple tree pies if the shop has them in stock, and large batteries and Mathematical Calculators tin be very helpful against the last boss. I went through the entire game fairly hands without using whatsoever of the condition increase/bunk antidote items.

    Don't waste your coin on elemental gems - you'll get plenty of them just past breaking ecology objects (the Ice Kingdom gives ice gems, the Evil Woods gives jinx gems, etc).

  • Destroy l land destructibles

  • Destroy 250 country destructibles

    Whenever you land on an isle, you'll be able to interruption various environmental items with Finn's sword by pressing . These items are themed based on where you are – so, for example, the Ice Kingdom has icicles, while the Candy Kingdom has food. Whenever you become back on the boat, all of the land destructibles will respawn.

    Breaking these items are in your interest, anyways, equally they often contain money (needed for upgrades) or inventory items.

  • Destroy 10 Sea destructibles

    You won't be able to destroy stuff at sea until you recruit Marcy – at that bespeak, she'll (wo)homo the canon at the front of the ship. Just printing to shoot any crates you lot see floating on rafts.

    Yous will actually unlock this naturally while doing the Shoot Yeah sidequest on Mushroom Island, as that requires you to destroy 10 body of water destructibles, and you'll need to do all sidequests for the .

  • Fish out 25 items from the sea

    While you're sailing, you lot volition run across enough of bottles and crates floating in the h2o. When you're nigh one, press and Jake will fish them out, giving you money or items. Fish out 25 of these for this trophy.

  • You will showtime run across treasure chests in the Processed Kingdom – use the pirate lookout to reveal all of them on your map. You will first demand to recruit Marceline (story-related), as her axe is needed to intermission the chains on the chests.

    While you only need to open 15 chests to get the platinum, it is in your interest to open up equally many every bit possible, every bit they provide a lot of money you tin utilise for stat upgrades, as well as swell items, special attacks for each character, and valuable increases to your special move bar.

  • You first the game with Finn. He'south your water ice elemental graphic symbol, but tin eventually bargain jinx and light damage if you find those upgrades.

    In terms of upgrading Finn, focus on upgrading his special abilities first (at the very to the lowest degree, keep his ice sword maxed; I didn't find much utilise for his jinx or righteous attacks). After that, upgrade his assail, HP, accuracy, evasion, and defense, in that order.

  • Yous start the game with Jake. He'due south your air current (here called "swift") elemental character, and can be turned into a pretty skillful tank if you lot want to (you'll accept to seek out 1 of his special abilities).

    In terms of upgrading Jake, focus on upgrading his special abilities first (I HIGHLY recommend always keeping his boomerang set on maxed). If you don't intend to utilize Jake equally a tank, ignore his wall ability in one case you lot've found information technology, and put those upgrade points into assail, HP, accuracy, evasion, and defense, in that social club. If y'all do intend to use Jake as a tank, make maxing his wall ability a priority, too every bit maxing out his defence force and HP stats.

    If you lot are using Jake as a tank, try to enter every bit many battles as possible while controlling him; Jake volition nearly always be the starting graphic symbol in the battle this way, which volition allow you to throw up his wall abilities immediately.

  • Get Marceline to level 10

    You will commencement recruit Marceline in the Processed Kingdom. She can deal fire elemental damage, only if you search for her upgrades, she can also deal jinx and swift harm.

    In terms of upgrading Marcy, focus on upgrading her special abilities commencement (at the very least, proceed her burn axe maxed; if you discover her claws ability, I recommend keeping that one maxed as well), so set on, HP, accuracy, and evasion, in that guild. Upgrading her defensive power is as well helpful, but should not take precedence over what I said before.

  • Y'all will showtime recruit BMO during your return to the Evil Forest after rescuing Princess Bubblegum and returning her to the Candy Kingdom. BMO is terrible at combat and should be used as a support character – use him to dole out healing items (it charges his L3 attack bar, which when activated fully heals everyone and ups their attack power). You should also employ his defense move, which charges your special motion meter past a few points, depending on how much you lot've upgraded that ability. If you lot accept the fourth dimension to seek out his other special moves (I recollect they're in chests), he can actually become a pretty good mage character.

    In terms of upgrading BMO, focus on maxing out his defense force ability to a higher place everything else. Afterward that, focus on his special abilities (only if you're using him every bit a mage, which is recommended, as his elementals are stronger than the residual of the political party'southward), then his HP and evasion, in that order. Don't waste matter any money on upgrading his attack or accuracy stats; he's but not worth it equally anything other than a support and/or mage character.

  • Yous volition probable get this naturally. Whenever a character's HP reaches 0, use a still-active character to feed them a muffin from your inventory (y'all start the game with several; they are too found in sea crates or in breakable environmental objects).

  • Complete your commencement side quest

  • Win your first bounding main battle

    Story related and cannot be missed.

    When you lot go out the Water ice Kingdom for the first time, yous'll come across a ship full of enemies. You will be walked through a battle tutorial, and and then left to finish off the enemies. One time yous beat this mandatory boxing, the bays volition unlock later on the victory screen.

  • Don't even worry nigh this. This volition come naturally while going for all the side quests.

  • Apply all the pirate lookouts

    Pirate lookouts are telescopes that are usually located on high points of whatsoever isle you're on. The beginning one you come across is correct next to where y'all will interrogate Admiral Processed Corn in the Processed Kingdom. Simply walk up to information technology every bit Finn and interact with it.

    There is one in the Candy Kingdom, 2 in the Evil Woods, one in the Fire Kingdom, and one on Firebreak Island (it only seems to spawn when y'all need to go to the island for story reasons). This trophy may be glitched in a skillful fashion, every bit I unlocked it before I even got to the Burn down Kingdom.

    Pirate lookouts will exist shown on your map – the icons are brownish and kind of look like a germ (I estimate information technology's supposed to be an island?). Information technology is in your involvement to use these regardless of the fact that there'due south a bays for doing so – they will put the location of every treasure breast on your map (Dosh Ahoy), and (I think) side quests.

  • Overskronk 4 enemies in a single battle

    Overskronk is this game's version of overkill. The game doesn't do a neat job explaining how to practise it; generally speaking, if you deal a lot of damage to an enemy as the killing blow, y'all tin possibly transport the enemy into overskronk. If y'all kill the enemy with its elemental weakness, you don't seem to demand to deal as much damage than if you killed an enemy with a non-weakness.

    There's often (not ever) a fight in the Candy Kingdom near the front of the palace, which will pit y'all confronting four level 2-3 fairies – they all take elemental weaknesses. When you're effectually level iii-4 and have upgraded your elemental attacks, enter this battle with Finn, Marcy, and Jake. Each character'south iii- or 4-point elemental attack should one-hitting kill a fairy, guaranteeing an overskronk – use Jake against the yellow fairies (to exist cautious, I'd apply the boomerang attack over the tornado one), Finn against the cherry fairies, and Marcy against the bluish ones. This battle will respawn a few times, so it's not a one-chance affair (it seems to disappear once one grapheme hits level 4-five).

    On your 2d visit to Evil Wood to recruit BMO, at that place is a BMO gate in the area where the left pirate scout was. In front of this gate there will ofttimes be iv enemies who are weak to fire. Whack each of them a few times to get their health downwardly to half, then finish them off with Marcy'southward burn attack. As long as yous've powered her special attacks upwardly, they should all go into overskronk when they dice.

    The Mother Varmint boss fight is another practiced place to try this, as she'll often summon 4 lesser varmints.

    Post-game, nigh of the enemy encounters in the Evil Forest will accept iv enemies (the grouping I mentioned above volition still exist there, as well). They volition tend to be levels 5-7, so upgrade your attack powers accordingly.

  • Shell 50 enemies in battle

    This will come naturally over the course of the game, and fairly early on if you don't run from battles (and you shouldn't).

  • Story related and cannot exist missed.

    Once yous've finished the concluding boss battle (Sweet Victory), y'all will be tasked to pull the plug. Jump back on your transport and sail dorsum to Mushroom Island. Just due north of Mushroom Island, you volition find a carmine buoy. Sail up to it, say "yeah!", and enjoy both your trophy and the game's ending.

  • On the left side of the Evil Forest, you volition enter an area that volition spawn the Apples for Tree Trunks sidequest. In this area, look for a shack built into the cliffside with a lamp in front end of it, next to a BMO gate. Walk to the shack and you'll run across a brusque cutscene of the roof of the shack with the snail on it. The trophy will unlock subsequently.

    You may really unlock this without trying while finishing the apples side quest, every bit i of the apple trees is in forepart of the shack. If you don't, clear away the bushes in front of the shack to walk closer to it – that is definitely close plenty to trigger the cutscene.

  • Side quests will evidence upward on your map every bit blue circles – or merely look for blue beams of light while you're walking around. The commencement one you'll come up beyond is for a gumdrop on the left side of the Candy Kingdom – she'll task you with finding 4 bags and bringing them dorsum to her. Doing and so will unlock this trophy, but also gives Jake a new gainsay ability.

    Once you talk to a side quest giver, the side quest will be selectable on your world map – press on a desired side quest to set a waypoint for that sidequest's fulfillment location(due south) while y'all're on the boat (sometimes it works and sometimes it doesn't).

    List of side quests:

    • Water ice Kingdom (afterwards returning crown): This is Gunter Accept A While (run across Now Stay Put!)
    • Candy Kingdom: (gumdrop lady; I missed the title) / Gate Keeper / The Kraken / Cool Calm and Collected (2 on Mushroom Island, 2 in Evil Forest, 2 in Badlands, ane on Matchbook Island, 3 in Fire Kingdom [after interrogation]. Drop them off at the blueish low-cal next to the Candy Kingdom dock. Remember you can but carry 6 candy kids/penguins at a time)
    • Mushroom Island: Shoot Yeah
    • Evil Forest: Liberation of Stinkweed Isle / There Be Pirates / Apples for Tree Trunks (for this side quest, y'all will demand to utilise BMO to access a pocket-size hole in the cliff near ane of the BMO gates to assemble two apples on a colina)
    • Badlands: Pickled Herring
    • Firebreak Island (later on restoring core): Pest Control
    • Gelato Island (subsequently restoring core): (articulate out the pirates; I missed the title)
  • Restore light to the treasure tree

    In the northern part of the Evil Forest, you volition see a tree with a calorie-free/burn down rock/chantry thing in forepart of it. Button the light into the tree and the lamps on top of the tree will light upwards the three X shapes on the ground. Your companions should automatically stand on 2 of them; you lot demand to stand on the third to open the access to the treasure breast in the tree (which includes a special ability for Marcy) and unlock this trophy.

  • Take all the penguins to the tree house

    This is tied to the 'This is Gunter Take A While' sidequest, which the Water ice Male monarch will give you when you lot return his crown (story-related). While sailing around, you volition detect penguins on various islands (unremarkably most the docking signal); once institute, selection them up and take them to your gunkhole to take them with you lot. Yous can just take six passengers (not counting your characters) in the boat at the same time, so keep this in mind while doing both this subquest and the candy kids 1.

    The treehouse is more or less in the center of the map – it'due south two big greenish hills with a bridge connecting them. Adjacent to them is an water ice cave – this is where you'll exist dropping off the penguins whenever yous have some to drib off.

    At that place are 10 Gunter penguins to notice:

    • ane on Gelato Isle
    • 1 in Evil Wood (correct dock)
    • 1 in Candy Kingdom (later on defeating Mother Varmint)
    • 1 in Badlands
    • 1 on Firebreak Island
    • 2 in the Burn down Kingdom (subsequently interrogating Cinnamon Bun)
    • 3 on Matchbook Island (after restoring cadre – this is the but one where the penguins aren't almost the dock – all three penguins are on a small stone in the summit right corner of the map)

Cloak-and-dagger trophies

  • When yous recruit BMO, he will come with the App special ability. In this category is Clarify.exe, which scans for weaknesses in all enemies you lot're fighting. Simply use it to unlock this trophy.

  • These are mostly located in the Evil Forest. Only utilize BMO to open any gate with a crimson lock and y'all will unlock this trophy. You'll be required to open a few of these locks for Hero Time, and I'm pretty sure you can't progress with the Fire Kingdom role of the story without unlocking one of those locks, so this may actually exist a story-related trophy.

  • Autumn in to water more than 10 times

    Whenever you lot miss a leap during the game'southward platforming, y'all'll more often than not just land in h2o, and so this will probably come naturally. Otherwise, only dock your boat somewhere and jump into the water until this trophy unlocks.

  • Costless the caged Mushroom people

    In the Evil Forest, there are a few cages with mushroom people trapped in them.

    • There are two in the muzzle next to where you found Princess Bubblegum. Just utilise Finn's sword to cut the vines away and open up the gate
    • There'south one behind a BMO gate in the expanse where yous rescue BMO
    • There are a few behind a BMO gate in the northern part of the area

    Whenever you die or otherwise reload the isle, the mushroom people will besides reset. You need to open up all of these gates in one get for the trophy to unlock - if you're having trouble, you lot may want to clear out the woods of enemies before backtracking to unlock all the cages.

  • Trounce the Female parent Varmint in boxing

    Story related and cannot exist missed.

    Subsequently recruiting BMO and finishing your second visit to the Evil Woods, you volition be tasked with saving the Candy Kingdom from Female parent Varmint. Mother Varmint has 4200 HP and is weak against all elementals. But first, you'll accept to deal with her two fists before you can showtime dealing damage to her – and after a few rounds she'll bring in some lesser varmints that you lot'll need to deal with showtime. To take out the arms/lesser varmints, I recommend simply using Jake's boomerang for multi-hit and use melee for the balance of the characters, otherwise you'll discover yourself low on power points past the time Female parent Varmint herself is vulnerable.

    It's quite possible that if you're using the 8-betoken boomerang ability during this fight (especially if you've been upgrading information technology), that yous'll unlock Quadrilateral! against the lesser varmints.

  • Beat the Fire Behemothic in battle

    Story related and cannot be missed.

    The Fire Behemothic is the boss you lot'll face in the Fire Kingdom's core. Information technology's level 10 and has 16,000 HP. While you lot can certainly just power your fashion against this boss, there'due south a quicker, cheaper fashion to beat it easily. You will desire to boggle the Fire Behemothic earlier doing anything else (Jake's Twister special attacks have a take a chance; if you have the rotten fish detail, throw it on the Fire Giant earlier trying to boggle information technology). When successfully boggled, the Burn down Behemothic volition attack a graphic symbol with a strong assault, then turn around, revealing its weak spot – at this point, you lot volition want to wail on it with the strongest attacks yous have. If y'all've been keeping your characters' special abilities powered up equally they leveled up, y'all'll probable go this washed before the boggle wears off.

    Notation that if you striking the Fire Giant with whatsoever sort of assault prior to boggling it, it will throw upwards a shield confronting that kind of attack, which will still remain agile while it'due south boggled; ergo, it's all-time to just take everyone but Jake defend until you can go the Fire Giant boggled.

  • Story related and cannot be missed.

    Fern is the boss of the Evil Forest area. To fight him, you'll starting time need to utilise Marcy to stealth her way through an area, grab the central to Princess Bubblegum'south cell, and return to Finn and Jake.

    Fern will show up with two minions – have them out start. Fern is weak confronting burn down damage, and loves using a ton of positive status effects (speed upwards, attack upwardly, etc) on himself. His most abrasive (just thankfully uncommon) assault is to bleed your special movement meter to refill a agglomeration of his wellness. Despite this, he's not too bad - go into this boxing with apples and you should be okay.

  • Light all the braziers in the Burn down Kingdom

    During a story mission in the Burn Kingdom, you'll exist tasked to cheque on the cadre of the Fire Kingdom. You'll enter the bedchamber that leads to the cadre and exist told you demand to low-cal some pillars. Pick up one of the fires on the ground and light the four braziers in the room (y'all can't low-cal the unlit one on the floor), then become outside and down to the "village" area of the Fire Kingdom. There are six or seven braziers here for yous to light – once you've lit all of them, this trophy will unlock.

    You lot can do this without being in that specific story mission, of course. You merely tin't do it prior to being assigned this story mission (Finn won't pick up the floor brazier).

  • Beat Uncle Gumbald in boxing

    Story related and cannot be missed.

    Uncle Gumbald is the game'due south final boss fight. He's level 10 and has 10,000 HP. He doesn't accept any particularly strong weaknesses, but he has two mage sidekicks who love to shield and heal him, and so take them out as soon equally possible. Afterward a few rounds lone, he'll summon replacements; again, take them out as soon every bit possible.

    What'south important to remember virtually Uncle Gumbald is that every time he uses his Equalizer Calibration mode, his elemental attack blazon volition modify, so keep your HP up as much every bit you tin can. His Bunk Shift attack tin be nasty, so consider coming into the battle with multiple Mathematical Estimator special items (cures Poo Head) then you tin can utilise your character's attacks again.

    Uncle Gumbald is susceptible to beingness boggled, so it'due south worth trying to inflict boggle condition on him. I plant that it never really took until near the end of the boxing, merely your feel may be different.

    Whoever delivers the last blow to Uncle Gumbald will go a massive XP bonus (in my game, the bonus was more than the XP awarded for the actual boxing), so try your best to accept a non-Level 10 grapheme deliver the final blow.

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Source: https://www.playstationtrophies.org/game/adventure-time-pirates-of-the-enchiridion/guide/

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